extends HBoxContainer
class_name  PropBar
enum PROP_TYPE {
	TEAPOT
}

var tscn = preload("res://src/battle/prop/prop.tscn")

func prepare():
	var prop_array = Globals.player_state.prop_array
	for r in prop_array:
		var s = tscn.instantiate()
		s.prop = r.create_instance(1)
		add_child(s)
	pass
